AI Insights · Timothy · January 2022
Top 5 Disney Games Performance in Colombia Q4 2021
In Q4 2021, Disney games in Colombia saw varied trends across downloads, revenue, and active users, with some apps experiencing significant spikes. Detailed insights from Sensor Tower reveal the performance of the top 5 Disney games.
In the fourth quarter of 2021, Disney games on a unified platform in Colombia displayed fluctuating trends in terms of downloads, revenue, and active users. Here’s a detailed look at the performance of the top five Disney games during this period.
Marvel Contest of Champions from Kabam Games, Inc. experienced notable increases in weekly revenue, peaking at around $4K in the week of November 22. Weekly downloads saw an upward trend towards the end of the quarter, reaching approximately 4.3K in the final week of December. Active users showed a steady increase, starting at 14.2K at the beginning of the quarter and rising to 16.4K by the end.
MARVEL Future Fight by Netmarble Corporation saw a significant revenue spike, hitting almost $2K in the last week of December. Downloads also surged, particularly in the weeks of November 29 and December 20, reaching 6.8K and 5.1K respectively. The game maintained a strong active user base, peaking at around 33.4K in the week of November 29.
The Simpsons™: Tapped Out from Electronic Arts had a varied performance. Weekly revenue spiked to approximately $2.2K in the week of November 22. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 6.7K in the final week of December. Active users hovered around the 55K mark throughout the quarter.
Star Wars™: Galaxy of Heroes, also by Electronic Arts, showed consistent weekly revenue, peaking at around $527 in mid-October. Downloads remained relatively low but saw a slight increase towards the end of the quarter, reaching 557 in the week of December 13. Active users peaked at 29.6K in the week of December 6.
MARVEL Strike Force: Squad RPG from Scopely, Inc. saw a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $1.1K in the final week of December. Downloads fluctuated, with a peak of 2.2K in the week of November 8. Active users showed a consistent trend, with a slight increase towards the end of the quarter, reaching around 3.9K in the week of December 20.
These insights, sourced from Sensor Tower, reflect the dynamic landscape of Disney game applications in Colombia. For more detailed analytics and insights, visit Sensor Tower.